The 1.4.15 update, as i understand it with my limited knowledge, nerfed cavalry in AI vs AI battles, so Khuzaits and Vlandians, in this playthrough, haven't steam rolled anyone. But to think Caladog could get those dirty tree fuckers to actually push to the western sea is mind boggling to me. Even Husn Fulq has stayed Aserai this whole time. I think the change they made makes the game more unpredictable, and more interesting in the long run. Really like this update so far TW, thank you. Now just unfuck smithing stamina so I dont take a whole ass year to get 20 levels and I'd be truly thankful. submitted by /u/RamshackleHunt22 [link] [comments]
The patch notes said that you can create a kingdom at clan tier 4 if you own one settlement. Youll be prompted to choose a culture for your new faction, and choose 4 policies as well as name your new kingdom. I took Dinar Castle in the Khuzait Khanate, created my new kingdom and selected Sturgia as my culture. Went to recruit troops from the villages and they are all Khuzait. I was under the assumption that the culture of the recruits changed to correspond to the culture you selected in kingdom creation menu. Am I wrong in thinking that from the patch notes? Why aren't my recruits Sturgian?
If I am wrong that part of the selection has zero purpose in-game, unlike the policies you choose which have effects.
Submitted May 29, 2021 at 11:22PM by abelloir https://ift.tt/3vMkT5i
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