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Monchug was feeling generous today.

I'm playing with some mods that heavily restrict recruitment, so my army is almost entirely bandits and mercenaries. On land, Monchug's army would destroy mine, but this isn't a land battle and he gifted me several amazing prizes. The only way this could've been better is if Monchug died instead of his companion. submitted by /u/Glorf_Warlock [link] [comments]

Favorite "combat" perks?

My personal favorites are "long reach" from throwing skill - pretty vital if you are planning on being a mounted archer/crossbowman/javelin thrower behind enemy lines as soon as you start encountering those massive 1500v1500 battles.
Also, "dash and slash" from roguery unlocks so many options as you can spec out for utility perks in the combat skills and your attacks (as long as you move towards your target) will still hit like a truck. And finally, "impale" from throwing again as in conjunction with "annoying buzz" from riding ensures that you will get some mass routing the moment the primary frontlines clash.

There are more such as "mighty blow" and "surging blow" in athletics and some great combos such as "foot work" (polearm) combined with "fleet of foot" (one handed) and of course "form fitting armor" (athletics) that turn you into a melee kiting god.

Okay i'm pausing here before i cover the entire skill tree. What are your favorite individual perks or combos?

submitted by /u/RenownedDankGamerBoi
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