I know a lot of players don't stick to a monotone cultural getup when they play, but a lot of players probably do what I do; try to stick to culturally appropriate armours and weapons for the culture I am playing. I take this mentality with me to smithing as well, where I try to smith and use weapons that suit my characters culture appropriately. But I have some exceptions; I often use animal pelts for shoulder armour when playing as a Vlandian or Imperial. If I play as a Sturgian I may use some Khuzait armour. And if I play as a mercenary or Lord for a different cultural faction than my character is from, I may use a mix of regional armours and use my own culture for a weapon. Example; I played a Nord corsair mercenary for the Empire. I used gilded scale Imperial armour with gilded scale shoulderguards, golden pirate gauntlets and boots, and a brass Aserai helmet with a Nord one handed sword with gilded pummel and handguard. Anyone else give themselves similar cultural restrict...
Welcome to Mod Monday! In the comments of this post, a list of mods that have been created or updated in the past week can be found. This list is currently restricted to just those posted on Nexus Mods, but we plan to expand this to include other websites (such as ModDB) and the Steam workshop as well. This week there are 18 new mods that have been published and 78 mods have been updated.
If you have created or updated a mod, note that you do not need to ask us to include it in the list, it is automatically compiled. If you published your mod on Nexus in the past week and can't find it here however, contact /u/MitchPTI and he'll have a look into why that might be.
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