I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
Mount and blade has been my favorite game for the past 5 years and I've had afew accounts on this subreddit and its so nice to see so much positivity and helpfulness here, glad to know the community of my favorite game isn't toxic garbage :> ps rhodocks are the best faction no doubt.
Submitted April 10, 2022 at 10:59PM by vortex4848 https://ift.tt/cQ7zZqw
Comments
Post a Comment