I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
I need some advice. I was a mercenary for a time but then my wife got pregnant and I thought “I should get us a home”, but being a vassal who knows how long that would take, luckily a rebellion was underway and that was an opportune time to swoop in and take a city…. So we did. Wife had a save place to give birth but now I have a town which is making good money but I’m not sure what I should do now.
I had intended on becoming a vassal and build my army and fiefdom before becoming a kingdom. Can I become a vassal and keep the town?
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