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Despite unlocking the dlls they still are angry.

I have ran two seperate module unblocking mods to fix this, along with me manually checking if they were unlocked. I didn't even have the option to uncheck them on the security option so idk if im doing something wrong. submitted by /u/Noose_Seller [link] [comments]

Bannerlord crashing on startup

I've tried windows 10, windows 11 and i've also reinstalled the game many times and tried all the fixes i found on the internet, the logs gave this

Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information. System.Reflection.ReflectionTypeLoadException

Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information. System.Reflection.ReflectionTypeLoadException

Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information. System.Reflection.ReflectionTypeLoadException

Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information. System.Reflection.ReflectionTypeLoadException

Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information. System.Reflection.ReflectionTypeLoadException

Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information. System.Reflection.ReflectionTypeLoadException

Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information. System.Reflection.ReflectionTypeLoadException

Loading assembly: TaleWorlds.MountAndBlade.Launcher.Steam.dll

Assembly load result: SUCCESS

Can't reset context

Loading FiraSansExtraCondensed-Regular font, at: C:\Program Files (x86)\Steam\steamapps\common\Mount & Blade II Bannerlord\Modules\Native\LauncherGUI\Fonts\FiraSansExtraCondensed-Regular/FiraSansExtraCondensed-Regular.fnt

Method not found: 'Void TaleWorlds.GauntletUI.FontFactory.AddFontDefinition(System.String, System.String, TaleWorlds.TwoDimension.SpriteData)'.

at Bannerlord.LauncherEx.ResourceManagers.FontFactoryManager.LoadAllFontsPostfix(FontFactory& __instance)

at TaleWorlds.GauntletUI.FontFactory.LoadAllFonts_Patch1(FontFactory this, SpriteData spriteData)

at TaleWorlds.GauntletUI.UIContext.Initialize()

at TaleWorlds.MountAndBlade.Launcher.Library.StandaloneUIDomain.Update()

at TaleWorlds.TwoDimension.Standalone.WindowsFramework.MessageLoop()

Method not found: 'Void TaleWorlds.GauntletUI.FontFactory.AddFontDefinition(System.String, System.String, TaleWorlds.TwoDimension.SpriteData)'.

at Bannerlord.LauncherEx.ResourceManagers.FontFactoryManager.LoadAllFontsPostfix(FontFactory& __instance)

at TaleWorlds.GauntletUI.FontFactory.LoadAllFonts_Patch1(FontFactory this, SpriteData spriteData)

at TaleWorlds.GauntletUI.UIContext.Initialize()

at TaleWorlds.MountAndBlade.Launcher.Library.StandaloneUIDomain.Update()

at TaleWorlds.TwoDimension.Standalone.WindowsFramework.MessageLoop()

at TaleWorlds.TwoDimension.Standalone.WindowsFramework.Start()

at TaleWorlds.MountAndBlade.Launcher.Library.Program.Main(String[] args)

submitted by /u/Just-a-Titan
[link] [comments]

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