Skip to main content

guess whose files were corrupted?!?!

submitted by /u/Automatic_Glass_4993 [link] [comments]

It is always the same clans that keep the fiefdoms

Does anyone know how choosing fiefdoms works? I made my own kingdom But when choosing the owner of a castle or town there are always the same three clans for candidates and I don't understand why, the new conquered castles can be on the other side of the map where they are far away and yet they continue to be chosen for candidates and I'm already tired of having clans with 4 or 5 properties and having clans with 1 or 2 if by some miracle they are selected for candidates.

submitted by /u/ercin3
[link] [comments]

Comments

Popular posts from this blog

Dickplomacy Reloaded 1.30, now with prostitution! (and tons of bug fixes, and the floris banking system.)

Full change list: Troop recruitment presentation by MitchPTI Ability for female player to prostitute themselves by IntelligencePending Dancers in feasts by IntelligencePending Modification to pre-sex scene by IntelligencePending Compile bug fixes by IntelligencePending Consolidation of camp settings menu by IntelligencePending Camera bug fix by IntelligencePending Moved shipyard to bottom of town list (Contrib by IntelligencePending) Mouse mode death cam default by IntelligencePending Slows down movement during scenes by IntelligencePending Updated background for gambling by IntelligencePending Join any side of a battle by NaglFaar Zaitenko's Reinforcement Script by Zaitenko Door bug fix by IntelligencePending Disguise bug fix by IntelligencePending Can force companion to stay without cheat mode by LilyModzStuff Import/Export NPCs by IntelligencePending Shield bash and decapitation, AI kicking by Ramaraunt, Xenoargh, Papa Lazarou, Theoris, Zarthas, Thick1988, and...