I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
So I have a huge problem with this as im super indecisive. I started out as ironborn, ill be a raider, make people fear me, ill have a great time. However Im about 2 hours in and regret my choices, thinking I made a made move. I was looking at the troop tree, and noticed house targaryan. It seems the only way to get those troops in to start with that faction, are the troops worth getting? Ive already restarted my game give or take 30 times because I cannot make a choice. Also, is their a decent one handed axe in game? Most axes seem slow and not nearly as good as swords.
Submitted October 25, 2017 at 02:23AM by deeznutz75 http://ift.tt/2yM5ghI
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