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So what's the point of alleys now that sneaking missions exist?

I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]

What difficulty do you guys play at?

I recently got Warband for ps4 and have been enjoying it a bunch. I started on like 30% difficulty but come late game it was too easy. I was melting through people and me and 15 knights/heros could take on 100 sea raiders.

 

So I tried to do like 90% difficulty (Normal damages, Good AI, manual block) and I was getting destroyed lol. Like heraldic armor, good boots, 60 health points and I was getting one and two tapped. I would try attacking tundra bandits and if one of them hit me with a javelin I was KO-ed. I was having to hide most battles because you know if you get KO-ed the auto complete of the battle is going to give you way more casualties usually. Spending most of the game behind a tree with the shield up isn't much fun lol

 

So now I've gonna kinda the middle, 1/2 player, 3/4 friends and still good AIs. Also manual block but I mostly use a shield and 1 handed sword so it doesn't affect me. Now it's challenging but also fun. What difficulties do you guys use?



Submitted October 18, 2017 at 03:41PM by ledstone http://ift.tt/2xOWpK3

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