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Make the siege towers taller and put archers on top, so they can shoot inside the walls. Also fix all catapult positions where the enemy AI archers can't shoot you. In case you didn't know, the best strategy for defending your castle/town from a siege is to abandon the walls completely and just put your troops in the courtyard. Put your archers in a line, in a position where they can see the top of the wall, any enemy that climbs the wall is instantly showered with arrows. Sometimes the enemy will form a shield wall, bait them with a small unit of melee troops, they will turn to face them and get shot in the back. You can win battles that have you outnumbered 10 to 1 with this tactic, which is obviously unrealistic as losing the wall historically meant the siege was lost. [link] [comments] |
Dickplomacy Reloaded 1.30, now with prostitution! (and tons of bug fixes, and the floris banking system.)
Full change list: Troop recruitment presentation by MitchPTI Ability for female player to prostitute themselves by IntelligencePending Dancers in feasts by IntelligencePending Modification to pre-sex scene by IntelligencePending Compile bug fixes by IntelligencePending Consolidation of camp settings menu by IntelligencePending Camera bug fix by IntelligencePending Moved shipyard to bottom of town list (Contrib by IntelligencePending) Mouse mode death cam default by IntelligencePending Slows down movement during scenes by IntelligencePending Updated background for gambling by IntelligencePending Join any side of a battle by NaglFaar Zaitenko's Reinforcement Script by Zaitenko Door bug fix by IntelligencePending Disguise bug fix by IntelligencePending Can force companion to stay without cheat mode by LilyModzStuff Import/Export NPCs by IntelligencePending Shield bash and decapitation, AI kicking by Ramaraunt, Xenoargh, Papa Lazarou, Theoris, Zarthas, Thick1988, and...

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