I mean I play it mainly as Role play, so winning it is not my goal, but I definitely want to be successful. Usually, getting first city is pretty hard, because having less than 200 troops, building siege camp, fending off enemy lords roaming around my siege camp requires big heap of luck. Then expanding the kingdom without clans is hard, even with two or three it gets hard against fully established kingdoms. However, weekly I see many posts about finished game, great strategic win, destroying whole kingdoms singlehandedly.... I am by no means beginner, having 2K+ hours in Warband (partially napoleonic wars as regiment member, but still many hours in Floris, Pendor and so on), 700+ hours in Bannerlord. I use Diplomacy, RBM so it is harder, but still... submitted by /u/Top_Leopard_9528 [link] [comments]
Warband honestly deserves a FULL Indian history mod on the level of 457 A.D.
India has one of the most insane settings possible for Mount & Blade and somehow nobody has made a polished total conversion yet.
Think about it:
- Massive kingdoms like the Mughals, Marathas, Rajputs, Sikhs, Mysore
- Elephant warfare
- Matchlocks, cannons, curved swords, armored cavalry
- Huge fort sieges inspired by real Indian forts
- Political betrayals between nawabs, emperors, and the East India Company
- Dense cities, deserts, jungles, mountains
- Naval trade on the Indian Ocean
- Persian, Turkic, Indian, and European influences all mixed together
Warband mods like 457 A.D, Gekokujo, and Viking Conquest prove that historical conversions can become legendary if enough effort goes into atmosphere and worldbuilding.
Honestly surprised the community never fully committed to it.
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