Hi, ı am trying to understand dds files and models. But that thing is turning into Gandalf for no reason. I make a model and tried it, it works perfect with other dds but when ı put my own dds file it is GANDALF. I tried to dxdt1, dxt3,5,7 etc. I tried just rgb or rgbe, rgbs whatever. I tried using another programs to cretae a dds file but. I played with shaders and metarial flags on open brf. Nothing is working ı am trying to talk with ai about 10+ hour but none of them found a solution. And its perfect on open brf but in game it doesn't work ı can't understand. submitted by /u/Hiramiyasa [link] [comments]
I've seen this discussion a lot lately, there are people claiming that Swadian/Vaegir Knights and Sarranid Mamelukes are better in dismounted melee combat than their respective faction infantry. Is it true?
They are definitely very different, for example Swadian Sergeants fight with 1h and shield, while dismounted Knights use 2-handed weapons 99% of the time. So one could argue that, in sieges, you could use Sergeants as shield/tank infantry vs. archers and use Knights as shock troops against enemy infantry, etc.
Submitted April 15, 2019 at 04:02PM by CalradianDestroyer http://bit.ly/2VLvhbB
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