I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
Running through as nords this time. I dress as a top tier troop so I'm running around in banded armor. I had to step away from the swadia playthrough. It's just a matter of time before I end up sweeping the land. I'm going to play around with the nord one. Take my time. Currently my plan is to go from nation to nation every year or two just like Wolfs Dragoon's. Then after my RTR hits like a 90 I'm going to make my own thing.
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