I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
Hi ! Sorry, it's a repost because my other post was blocked by the anti-spam system.
I had a lot of fun playing a bandit/raider in Viking Conquest. I wanted to know if there were some mods which let us have a good bandit gameplay as well.
Thanks !
Submitted July 29, 2021 at 04:53AM by MacIntoic https://ift.tt/3l6qq4r
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