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So what's the point of alleys now that sneaking missions exist?

I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]

The Shokuho modding team is looking for people to help us work on the mod! If you are interested to contribute and work on a historical Feudal Japanese project that aims to replicate the environment of Ghost of Tsushima, the strategy of Shogun 2, and the soul of Gekokujo, have a look below!

https://ift.tt/3zWIUIT

Submitted July 30, 2021 at 09:35AM by GoldenSmurf2001 https://ift.tt/3yjIyLS

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