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So what's the point of alleys now that sneaking missions exist?

I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]

Cannot Edit Specific Details of Empire Ranged Units (Name, Weapons, Face.)

Hello, I am completely stumped. I am editing units in the "spnpccharacters" xml file to edit the Empire roster. I completely renamed and rearmed the infantry without problems (I did them first). But when I try to edit the ranged units I can only edit their armor/clothing, not their "item(s)" aka what they wield. I also can't even rename them. I'm not renaming their ID's, just what appears in game.

For example, I tried making the "Imperial Archer" use western javelins and a gladius instead of a bow, took away his arrows, and I changed his clothing. It equips him with the gladius and gave him the hat and clothes I wanted, but no javelins and kept the bow and arrows that I deleted (the bow and arrows were not in the equipment code). This happens with every ranged units in the roster.

My code seems to be fine, I crossed referenced it with the original file and my editor, Brackets, detects no fault in code.

Any ideas? I appreciate any help.

submitted by /u/Clerk6200
[link] [comments]

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