TaleWorlds broke all the mods that change culture for settlements. I've been staring at the original settlement culture changer mod's crash logs for hours, to no avail. I've even tried to have AI write a mod for me (I really didn't want to come down to this) which also failed. submitted by /u/AirSky_MC [link] [comments]
After my main character died, I continued playing as my son and to continue purchasing fiefs I decided to level trade to 300 (main had 300 trade). I know the multipliers made skilling a bit quicker but I didn't know that after a point you just couldn't learn any more?
Seems like an odd feature, and one I wouldn't have expected. Shouldn't base be 1.00 X multiplier? 0.00 X multiplier just doesn't make much sense to me.
Trade is already a grind to get to 300 with multipliers, now I'll need to get to level 34 before I can even level trade again, I may be dead by that point. Just kind of annoying, but now I know I guess.
EDIT: Forgot to add: currently at 288 trade with 7 SOC attribute points and full focus points.
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