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What is your go to weapon to smith and sell?

Hello I am trying to get more ideas to expand my smithing and maximize profit. Right now I am at 190 smithing and have been crafting and selling throwing axes, make around 3-7k per the cost to craft one is 3 steel 1 wood. Is there a weapon that is better for selling? Also I am wondering what the best method is to unlock more weapon parts, it’s been taking me awhile to unlock everything which is why I focused on throwing axes since I have all the parts for those unlocked. submitted by /u/MrWannabeStockMan [link] [comments]

When to Call it on a Run?

I just reached clan tier 5 on my first run. Can rock an army of about 257, sided with Vlandia. Rocked big cavalry group, a couch lance and fast horse for myself. I’ve had an absolute blast but I’ve become a bit disillusioned with the late game. I am playing on an easy difficulty, and did so just to have fun and learn the game. Now that I know how fiefs, and armies, marriage, clans etc work I feel much more learned.

My issue arises that at this point I have all these fiefs and castles awarded to me, and I know if I break from my kingdom to form my own, I either lose them or go to war with the faction I spent so much time with. I have my own companions covering skills like medicine and scouting, but hardly not the companions to make a bunch of parties etc. This was a very ‘honorable’ run and it just doesn’t feel right to break away from Vlandia after helping them conquer half the map. So I ask, when do you typically consider your run ‘done’? I haven’t experimented with workshops, caravans, smithing, marriage: honestly, a lot of things.

I’d love to know what your opinions are on where I should go from here? Should I stick around in this playthrough and learn the systems I haven’t messed with? Conquering the rest of the map either for Vlandia or myself just sounds like a grind at this point. I’ve been thinking of the plan for a new run more than this one, so where should I go from here?

submitted by /u/Zykath
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