I started a new campaign for the first time since war sails released and I almost immediately noticed many quests were not generating. No transport merchants, caravan ambush, army of poachers, extortion by deserters, etc. only quests were gang leader. Thats when I noticed these quests weren’t spawning because they require certain persmaters like security < 50 or something (I made this value up) and almost every settlement in the game is sitting at or close to 100 security. It really makes the early game a slog and towns have no chance to rebel because security is too high. I think it’s mostly due to huge garrison sizes, did TW change something with town security or how many troops get donated to garrisons or something ? submitted by /u/Straight-eerie [link] [comments]
Context: Battanian noble, at war with Vlandia, I own Jaculan.
I just defeated Derthert by Ferton (a bound village of Galend). After the battle, I rode over to Meroc, the village right next to Ferton, and fought another party there. After that battle, I went to Jaculan (Which is actually closer to Ferton than Galend is) and dropped off some prisoners. I went straight from Jaculan back towards Galend, and who do I meet before I even get to Ferton again? Derthert. The big buttery fuck. With a party of 180 troops already. No wonder Vlandia steamrolls everything.
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