I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
I'm organizing a feast of quality which was considered "sufficient". I talk to the Lord at the feast and they say they raise a cup to me but I don't get increased relations.
Is it because the quality was only sufficient? I don't even get +1
Is it because my relation with them is too high? I didn't find anything about this in the wikis but so is my suspicion.
I'm using the latest build by the way.
Submitted March 24, 2017 at 03:39AM by llamaAPI http://ift.tt/2nYkgDu
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