I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
Which region is the "right one" to begin fighting in this mod?
I mean, for example, in Pendor you kinda need to go to Sarleon to fight robbers and bandits. Can't start a character and deal with Ravenstern's mounted barbarians or Fierdsvain's Vanskerry raiders right off the bat.
So where do I find the weakest bandits in Perisno? It is my first time with the mod and things aren't going my way on the blue/orange faction lands, whatever they may be called. 25+ vikings parties are tough.
Submitted August 15, 2017 at 12:23AM by lecopoa http://ift.tt/2w91csJ
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