I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
I sank hundreds of hours into vanilla, then even more into floris. I love the extra details, quests, interactions, joining parties.
Are there any other similar mods that add even more of these experiences to the game?
Also any good siege mods out there? I'm itching for the next M&B game and I just wanna siege some damn fortresses!
Thanks fellas.
Submitted August 15, 2017 at 09:43PM by Mammal-k http://ift.tt/2vGGONj
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