The AI has a knack for purposefully enacting the most garbage policies imaginable.
And the way the politics system works you are rarely ever able to revoke crap policies. Relations dont seem to affect it much at all either.
Trial by Jury: -1 influence and -0.2 security for +0.5 loyalty
That policy really just sucks, or at least early to mid game where you need that influence and dont care much for security or loyalty, particularly when loyalty isnt a big problem because most factions are within their culture borders.
Castle Charters: -20% castle upgrade cost ???
Whats the point of giving most policies some sort of drawback and then making some just objectively good?
These policies ought to be balanced a bit more.
Does anyone know how to revoke these policies with like 88% approval for some reason?
Submitted March 26, 2021 at 05:57PM by PCPooPooRace_JK https://ift.tt/3db5LGL
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