submitted by /u/TheOfficialY1B [link] [comments]
One Town Challenge
- Rules
- Can only hold a single designated town, and all castles held must be trade bound to the designated town
- Can only use troops & companions recruited from the town itself and its trade bound villages
- Can only sell to the town and its trade bound villages (banning caravans)
- Can only use items that are bought from the town (selling items to the town and buying them back to use is allowed)
- Can only be a mercenary/lord for the faction in control of the town at the time
- All ways of making money are only allowed if they theoretically don't provide any benefit to other towns and villages than the ones you plan to own
- Marriages can only be with the clan in control of the town at the time
- Goals
- Own the town and all its possible trade bound villages
- Max out all town & castle buildings
- Max out all owned village hearths to 600+
- Found a kingdom and instate all policies that benefit the town
- Form trade agreements with all factions except the ones close enough that your villages will start sending villager parties to trade with their towns
- Defend the town against a siege of at least 2040 enemy units
- Finally, make the town as great as you can
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I came up with this idea for a challenge run the other day and spent some time brainstorming the rules. I think I'm ready to attempt it now but am wondering what strategies you guys would take to it and what town you'd choose for the run?
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