I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
I'll go first
Alayan: Pretty boy killing machine
Bahestur: Fuck horse archery take this sword
Firentis: Lol free (Brother Beater)
Deshavi: you will never fight, here's a map
Jeremus: Praise be to Jeremus, god among men, father of first aid
Klethi: Be out of that dress when she meet Jim west
Bunduk: make them an offer they can't refuse
Ymira: +3 in inventory Management.........I still love you
Submitted March 23, 2017 at 09:53PM by LoganOda http://ift.tt/2ndBcpx
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