I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
This is my first post here so I’m sorry if this breaks any rules:
I’m a college student and I didn’t bring my console with me to school. I’m not much of a computer gamer, but I have a gaming laptop so I think it’s justified to try it out. I don’t typically have too much time to play games, but would buying Warband be worth it?
My knowledge of this game is very limited, I used to watch Kootra play it back in the day and it seemed interesting to me back then, but I never got the chance to try it out myself, so I decided now would be a good chance to do so. I don’t even know if there have been more recent M&B games released but I enjoyed watching Kootra play Warband, so I feel as if I would enjoy it.
I’d appreciate any suggestions!! Thanks!
Submitted October 20, 2017 at 07:02PM by Dmcgee3999 http://ift.tt/2xUo15r
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