The 1.4.15 update, as i understand it with my limited knowledge, nerfed cavalry in AI vs AI battles, so Khuzaits and Vlandians, in this playthrough, haven't steam rolled anyone. But to think Caladog could get those dirty tree fuckers to actually push to the western sea is mind boggling to me. Even Husn Fulq has stayed Aserai this whole time. I think the change they made makes the game more unpredictable, and more interesting in the long run. Really like this update so far TW, thank you. Now just unfuck smithing stamina so I dont take a whole ass year to get 20 levels and I'd be truly thankful. submitted by /u/RamshackleHunt22 [link] [comments]
So, I have not played in what, years? So I was wondering with War Sails and other changes now about the following things:
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If I want to RP a un-alligned raider castlelord with just a single castle, how many/much of the following do I need to not get instantly crushed?
- Money
- Passive income
- Troops
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For earlier in-game. Say I want to do single longship raiding shenanigans, do I just go Nord troops like Skjalbestirs and Huskies or is it viable to majority go Sky-Gods with some Infantry (25%)? I really like the idea of Sky-Gods. Any other unit suggestions besides Fians are also welcome.
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