TL;DR Tier List. These are my personal notes and I acknowledge it is just my opinion, just posted to hopefully help others S: Imperial Naute A: Battanian Skipari, Vlandian Nauta, Nord Huscarl, B: Sturgian Reaver, Nord Berserkr, Aserai Bahriyyah, C: Corsair Chief, Nord Skjaldbrestir, Nord Chosen of the Sky-God, Sea Raider Chief D: Various Convoy Guards, Nord Ulfhedinn, F: Nord Youngling Testing is done in actual campaign as well as using custom battles and the Retinue mod to look directly at stats/equipment. General Observations: Shields are required, otherwise you get shredded by ranged attacks. Skills and ship upgrades can boost shield health massively, with some like the Nord Decorated Shield crossing 2,000 hp! I've seen Huscarls with 20+ Javelins in their unbroken shield at the end of a battle. You can assume the high tier shields will not break in battle, meaning a single high damage hit creeping through is the best means of ranged attack rather than quantity. For ra...
On my current playthrough I'm planning on doing Nord/Khuzait army, consisting of Huscarls, Sky God Choosen and Khan Guards, in a 5:3:2 ratio. No regular Cavalry.
Previously I was doing an Empire run, with 2:2:1:1 ratio of Infantry to Archers to Cavalry to Horse Archers. Most of my units were Imperial but I would often recruit troops of other cultures when campaigning in their territories (in Aserai had to replace some of my fallen Cataphracts with Farises and Archers with Master Archers, in Battania replaced dead archers with Fians, Menavliatons with Falxmen and Legionaries with Wildlings), so I ended up with a very multicultural army
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