I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
Exactly what it says really. Been an avid player on pc for years, and got the Xbox One version last year. Does anyone think they would push out a Switch version? Most people will shoot this down (we need Bannerlord not a Switch Port etc etc) but surely the Nvidia tablet version would glide onto the switch.
Submitted May 23, 2017 at 07:56AM by samworthy86 http://ift.tt/2qcchU2
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