I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
I am currently playing a sandbox game of Viking Conquest. I've been a vassal to the Kingdom of East Engle right from the start of this playthrough and we have been at war with the fowl Kingdom of Northhymbre for 411 days.. It's getting very stale and I'm beginning to think it's a bug.
What is the longest war you've experienced in VC? Have others had such long wars in their playthroughs?
Submitted May 22, 2017 at 02:32PM by Raithen http://ift.tt/2rupV8H
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