I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
can't believe my luck. Just started a new character in PoP, Wolfbode attacks Ravenstern, I join in to defend, get knocked out, do nothing to help and get a free Qualis gem. And then they hold a tournament, I entered with ONE hp and won!
http://ift.tt/2xf9nlS
Submitted September 19, 2017 at 12:24PM by aleeque http://ift.tt/2ybeD99
Submitted September 19, 2017 at 12:24PM by aleeque http://ift.tt/2ybeD99
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