Have not played since war sails first released. What’s up with taking lords prisoner now? Before when you’d defeat a party it aways gave you the option, now it seems like half the time they just slip away somehow. It’s at the point where I take down the lords myself in battle and somehow they still get away. Is this new? I just want to build some relations 😠submitted by /u/woodenfloor12 [link] [comments]
I was planning on roleplaying a real bas**rd mercenary clan. I would hire my roughly 80 horse archers to the highest bidder, switching sides whenever it suits me best. I would raid villages and caravans, hunt down peasants, and enagage with enemy lords only at very opportune moments. Ultimate goal would perhaps be a single castle as a home base of sorts. No vassalage, just mercenary contracts. Propably no companions and additional parties either.
I was wondering whether an extended mercenary career is viable or enjoyable in the current version? Can you impact the overall power relations and war outcomes by raiding isolated villages and attacking peasants and caravans? How would you go about grabbing a castle for yourself?
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