I started with the Aserai as a vassal and was given a good chunk of the Southern Empire as feifs being an empire culture character. I guess I got lucky but the Aserai decided to only fight the western empire for years and I took the time to get my trade up to the max to buy settlements which was a major pain. I was able to manipulate votes to go back to war with the south and took a few more towns and castles which were thankfully all voted to me somehow. By then I was making $30k+ a turn with a few million in the bank I left the Aserai and paid the $1 million for peace. Thanks to the Khuzait and Aserai for taking a few of the north, south, and some of the western empires fiefs, I’ve been able to buy up towns and castles for cheap. At this point I can just wait in town for income and keep buying them up until I can buy the whole world. I know this strategy has been around for a while but I haven’t tried it yet but it’s been pretty fun. submitted by /u/PassOnInTheWin...
I was planning on roleplaying a real bas**rd mercenary clan. I would hire my roughly 80 horse archers to the highest bidder, switching sides whenever it suits me best. I would raid villages and caravans, hunt down peasants, and enagage with enemy lords only at very opportune moments. Ultimate goal would perhaps be a single castle as a home base of sorts. No vassalage, just mercenary contracts. Propably no companions and additional parties either.
I was wondering whether an extended mercenary career is viable or enjoyable in the current version? Can you impact the overall power relations and war outcomes by raiding isolated villages and attacking peasants and caravans? How would you go about grabbing a castle for yourself?
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