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Doo doo do do do dooooo!

submitted by /u/Sgtpepperhead67 [link] [comments]

Personal Traits and Sales

Just a quickie here.

Say I wanted to upgrade a smith of mine to an artisan smith instead of a practical one. That skill is a personal skill which halves the trade penalty for selling smithed weapons, whereas practical smithy would half their stamina spent smithing. Not the primary smith however, this smith is a smelt and refiner.

Do companion trade perks have any impact on when the party goes to sell weapons at market or is that only determined by player stats?

submitted by /u/uhtredsKingdom
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