I'm curious about how to manage two separate parties. Obviously, you can just stuff your regular land troops on ships and call it a day. However, I wonder if it would make sense to leave a bunch of sea troops garrisoned in a coastal city and swap your land army with your mariners when you need to go and do some sailing. How do you play? Do you have two separate parties? Do you run around with a mix of mariners and land troops? Do you commit to just one playstyle? Have you tried any mod that work well to improve this particular aspect of the game? submitted by /u/Astartae [link] [comments]
Just a quickie here.
Say I wanted to upgrade a smith of mine to an artisan smith instead of a practical one. That skill is a personal skill which halves the trade penalty for selling smithed weapons, whereas practical smithy would half their stamina spent smithing. Not the primary smith however, this smith is a smelt and refiner.
Do companion trade perks have any impact on when the party goes to sell weapons at market or is that only determined by player stats?
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