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Monchug was feeling generous today.

I'm playing with some mods that heavily restrict recruitment, so my army is almost entirely bandits and mercenaries. On land, Monchug's army would destroy mine, but this isn't a land battle and he gifted me several amazing prizes. The only way this could've been better is if Monchug died instead of his companion. submitted by /u/Glorf_Warlock [link] [comments]

Is it possible to force a unit to use a certain weapon using Morgh's Editor?

Hi, I'm making a little personal sub-mod for the Gekokujo mod that just kind of aims to make things more realistic cosmetic wise.

Anyways, I've run into a problem with the Sashimono's as I had disabled them for the lower class units (which is exactly what I wanted, as they all spawn with one, whether it's in their inventory or not). Although, I've run into a problem with the cavalry units, as they seem to just never want to equip my sashimono when I stick it into their inventory. I understand the AI item selection is random, but there has to be a way to force a unit to use a certain item because the original developer was able to do that with the sashimono.

This is my first modding project, so I'm not 100% on what all of the checkboxes do in the editor.



Submitted April 28, 2017 at 05:48PM by RiftKingKass http://ift.tt/2oH27he

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