Skip to main content

How often have you guys seen the Aserai get encroached upon by Battanians without your involvement?

Where to begin... So the Battanians get into their fateful war with Vlaandians, but the western empire declared war upon their new Vlaandian neighbors. The western empire and the battanians pushed back the Vlaandians, but then the Aserai attacked the Western Empire. The Vlaandians made peace with the Battanians to focus their efforts on the western empire, and though the Battanians were doing well on their own, the Sturgians declared war on them. Battanians lose Flintolg castle but gain the Kranirog and Mazhadan castles, and then they claim Sturgia-owned Epicrotea during the Sturgian's battle against the Western Empire. The Khuzait declare war on the Sturgians and claim Tyal from them, so the Sturgians make peace with the Battanians to focus on the Khuzait. The western empire loses ground to both the Aserai and the Vlaandians, so they are forced to make peace with the Vlaandians. As the Aserai are recovering from intense wars of keeping Tubilis castle and Garontor castl...

[Perisno] Infantry and Cavalry Mercenary troops, equipment, and ratio.

So, I'm really getting into Perisno, and I've pretty much fallen in love with the Hired Mercenary Troops because I can adjust their equipment to match my needs (blunt weapons for prisoners, Piercing for Sieges with heavy armored enemies, slashing for lightly armored sieges) and before getting off the ground with multiple enterprises and Fiefs, I'm considering a 2:1 ratio for Infantry and Cavalry. For every 2 Infantry, I'll have one Cavalry. I know Cavalry is great, but the Infantry blobs can just overwhelm cavalry save for Eagle Knights, Dreaded One spawns, etc. For the tiers themselves, I want to keep a ratio of roughly 13:4:2:1, namely for every 13 Hired Soldiers (recruits promote so quickly I won't count them) that I'll want 4 of the next tier, and for every 4 of those, I'll want 2 of the Cavalry/Veteran Warriors, and obviously for every 2 of those, I'll have 1 Hired Knight/Hired Foot Knight.

 

Now, I intend on outfitting even the lowly Hired Soldiers with decent medium armor, a shield, a blunt weapon of some kind, and a couple stacks of throwing hammers for softening up targets before they enter range. I want to know how feasible this is while I round up and sell prisoners, their loot, and doing quests to build up reputation for enterprises along with some Tournaments thrown into further supplement my income. I want to start off with roughly 20-40 troops, not counting companions. The Cavalry I'm not so sure what to equip them with aside from a mace and a shield. I really want to give them a lance, but I'm not sure how good they are at utilizing a couched lance. I know they'll eventually get caught in an Infantry blob and I want them to be able to defend themselves. Should I give my cavalry something like a Mace, Shield, Lance, and a 2-H Axe/2-H Mace, or substitute the lance for a stack of thrown weapons so they have some ranged capability at the start and just ignore their ability to use a couched lance for more consistent damage? I know Household Troops can be much stronger, but I intend on using these guys for most of the game, and I'll eventually grab some of the Hired Archers and train them up for whenever it comes time to siege a castle. &nbsp I know that once I get my reputation up high enough in enough cities and get a number of enterprises and fiefs going, I'll gradually drop the 13:4:2:1 idea and start promoting my troops up to fill out a bodyguard unit composed of Hired Knights and Hired Foot Knights sporting the best gear available to them.

 

Basically, is it a good idea to mix Infantry and Cavalry in my army while I'm building up my reputation in the beginning and during my days as a mercenary to one of the lords and as a beginning vassal, or should I just stick to Cavalry?



Submitted April 30, 2017 at 01:21PM by Nalkor http://ift.tt/2oMBDeg

Comments

Popular posts from this blog

TaleWorlds Forums

Back when Bannerlord was announced, I vaguely remember that, in the announcement thread, people were discussing the choice of the title "Bannerlord." Does anyone else remember that? It was a useless topic to discuss, but I kept coming back because I was so hyped about the game and was hoping for more information about it. Submitted December 23, 2018 at 06:27AM by Genghis-Swan http://bit.ly/2PXSwvf

Dickplomacy Reloaded!

Hello everyone! :D I just made a mod, it's called Dickplomacy Reloaded. Basically it adds the functionality that you would find in normal mods, such as Dynamic Troop Trees, Custom Troop Trees, Freelancer, Tournament Play Enhancements, Single Screen Character Creation, and Rubiks World Map into Dickplomacy. ^-^ It also doesn't require WSE, but you still need the older (exe) version of Warband that comes with Dickplomacy. (Though I haven't tested it with the newest version of Warband so it might work.) Also, if you do decide to download it, please ignore (DO NOT USE) the "content options" folder, it is legacy, and the mod is compiled from source with all features. (This mod includes source btw) https://www.nexusmods.com/mbwarband/mods/6243/?tab=description Also, I am hoping to support it in the future, i.e through content updates and bug fixes. I hope everyone likes it!! :D Submitted August 11, 2018 at 09:48PM by amazing_lily https://ift.tt/2KMd9rK

How do I get into the major leagues?

How do I get out of being classified as a minor faction? I’m constantly at war, usually fighting two wars at once with my immediate neighbors, and I’m starting to suspect it’s because the game still considers me a minor faction. I’m nearly clan rank 6, with three vassals and basically a good chunk of the Sturgian lands, plus Epicoratoa, and now I’m starting to push into Battanian lands, so I have no idea how I’m still “minor”. Any idea how to move up in the world? submitted by /u/ButterscotchNo8348 [link] [comments]