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So what's the point of alleys now that sneaking missions exist?

I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]

Do you guys still play Warband

Do you guys still play Warband

Ngl Warband's world feels more alive to me. Especially when it comes to dialogues Bannerlord feels so empty but warband had personality. Also stuff Like unique companions, different lord personalities, ability to ask other lords where they are (this might seem like a small issue in bannerlord but when it comes to that neretzes quest it's really a big deal lol) even quests are better in warband, like training villagers so they can fight with bandits, or saving a girl from bandits. I helped a village once, and the villages lord told me stuff like 'that was my village if they need anything they should come to their lord not you' (I don't remember the exact words but it was something along this line) also one of my biggest issue with Bannerlord is that companions are so bad. While in bannerlord each of them had their own personalites they had friends, haters, in the group. Sometimes they would fight and bring that to you. When traveling they would talk about the places in your route. Like when you're close to a castle and you have an architect companion in the group he would talk about that castle. Or you could send them to spy on other cities. You could make them lords when you got your own kingdom and it was different depending on the companion, like if you turn a commoner to a lord then other lords would get mad at you. But if the companion was a noble, other lords had more understanding. Depending on your relation with the companion they could even betray you. While in Bannerlord... They exist. Different companions every playthrough (like they're made by AI) only one dialogue just when you recruit them and thats it. No personalities or interactions. One more thing maybe this is not that important but in Warband if you had really good armors, like knight armors, You wouldn't get any damage from low level enemies or weapons this made you feel how strong you are at the mid-end game.

Before anyone gets the wrong idea, I have no hate towards bannerlord. I played both games as vanilla for a lot and had fun. I know bannerlord has better gameplay, bigger map, better sieges, more tactics in the battlefield but problem is, it gets repetitive so quickly. It's not just about bannerlord too, every m&b games gets repetitive especially after mid game. As I said I know bannerlord does some things better, but it gets repetitive so bigger map just turns into a bigger grind, tactical battles feels like a chore, sieges feels useless because, it's all about sieges and the world itself doesn't feel alive. Warband has this issues too but it does make you feel the weight of the crown. Because the world feels alive. In Bannerlord after you get yourself a castle you're desperately looking to a voting screen and thats all. While in Warband, king makes a feast invites you and other lords, so he can keep everyones moral up. Then you're joining the local tournament, win it go to castle and flirt with the ladies Xd. Then you talk with your lord friends, ask them about who should get the new castle/city you got, then convince them to support your claim on the new land. I can talk so much about Warband's features that Bannerlord doesn't have. But I think these enough to show that Warband's world feels more alive. Besides, Warband came in 2010 and did a pretty good job so I'm just having fun playing Warband but in bannerlord... I can't help but focusing to missing stuff. It just makes me feel like 'This could have been more'.

submitted by /u/Neronton
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