I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
I like to manually set up 2-3 infantry Ps and 2 ranged Ps. From time to time I get an issue where one of the infantry party have mixed troops, even though I picked melee only. The number slider would have 100 available but the top right corner shows 150 (extra 50 range troops in which I can’t move them for some reason) also it would take away the captain. When that happens I just force retreat, lose the ram and try again.
Send help
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