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So what's the point of alleys now that sneaking missions exist?

I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]

I need help.

After near 1,000 hours in bannerlord, I have found returning from this last hiatus to be as difficult as when I first started the game. I go on these few month hiatus's but return, settle in, and return to my experienced self. But for some reason this last one has been difficult to settle back in for some reason. I just exited this last hiatus a few weeks ago and have found the game is absurdly difficult now! The Ai just feels like it evolved. Looters are somehow pulling off tech that I used for ages now, like sniping me off my horse with an axe, or just dominating me when I used to slaughter them with a fresh sandbox character before the last hiatus. Not to mention that the Ai in battle is somehow smart/op now? Like why are my legionnaries going up against lesser units in shieldwall being decimated, or my archers for some reason being useless, or my elite cataphracts being decimated by shitty t2 archers after said t6 units were charged in their backs, perfect downhill charge and everything! I did have some problems with the game bugging out, textures and maps being wrong with projectiles passing through shields, so maybe that's the battlefield issues? But why are looters dangerous now is the real question. I did use cheat mode a lot before last hiatus as well, poweleveling characters straight out the gate, but its been a while since I've done that, so am I just bad, or did taleworlds make the higher levels harder, and make old strategies worthless?

submitted by /u/Single-Witness1853
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