I know a lot of players don't stick to a monotone cultural getup when they play, but a lot of players probably do what I do; try to stick to culturally appropriate armours and weapons for the culture I am playing. I take this mentality with me to smithing as well, where I try to smith and use weapons that suit my characters culture appropriately. But I have some exceptions; I often use animal pelts for shoulder armour when playing as a Vlandian or Imperial. If I play as a Sturgian I may use some Khuzait armour. And if I play as a mercenary or Lord for a different cultural faction than my character is from, I may use a mix of regional armours and use my own culture for a weapon. Example; I played a Nord corsair mercenary for the Empire. I used gilded scale Imperial armour with gilded scale shoulderguards, golden pirate gauntlets and boots, and a brass Aserai helmet with a Nord one handed sword with gilded pummel and handguard. Anyone else give themselves similar cultural restrict...
I decided to make kingdom early and yes it was a dumb idea but I wanted to see if I could do it. It's basically impossible. Unless your swimming in money.
Getting constantly in war with multiple kingdoms and paying tribute sucks to point I'm scraping by and getting close to 0 dinars.
I think I'll start new, be a smither because I see potential and just recruit companions to help with that. Maybe do mercenary work But wait for awhile to think about my own kingdom
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