I have no idea how to create mods but just throwing this idea out there and hopefully a modder picks it up. This mod would allow an independent clan to own a single village without having to become a vassal or create a kingdom. The player could purchase, earn, or otherwise obtain one village within a chosen culture and use it as their clan’s permanent home, regardless of whether they are a mercenary, trader, adventurer, or simply an independent clan. Features Own one village while remaining an independent clan. Choose a village that fits your clan’s culture. Develop and upgrade the village over time. Receive a modest income from the village. Recruit troops from the village. Station companions and troops there. Store equipment and supplies. Improve the village’s militia and defences. Use the village as a personal headquarters. Potentially pass the village down to future generations. Continue playing independently without having to join a kingdom. Owning the village should...
So I recently watched a video (https://youtu.be/1r6eWgwnR_Q) and it said you can take over a faction by "accidentally" killing it's leader in a battle.
I tried killing Mochung for 2 hours now, but he never dies. I did about 15 battles, he survived every one of them. I was using a noble bow, but maybe that's not strong enough?
Is this actually possible, or was it patched?
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i HAVE TRIED THE SAME WITH VLANDIAN KING 3 TIMES WITH A POWERFUL MODDED BOW, STRONGER THEN nOBLE BOW AND HE DIDNT DIE. I THINK ITS MISINFORMATION THAT YOU CAN KILL THE KINGDOM LEADER AND TAKE THEIR PLACE WITH THE PARTY WITH MOST INFLUENCE.
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