I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
Usually I edit the settings file to have absurdly large battles - which the troop numbers in pop support. My computer half melts, but its tons of fun. With 3.8, it seems like it keeps reverting back to "small" (450 person) fights. Does anyone know how to make them big and keep them big?
Submitted October 20, 2017 at 11:16PM by Selkie_Love http://ift.tt/2zpadfC
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