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Showing posts from October, 2017

Is there a mod that changes the formation system to the one from Warband?

In Warband you would allocate troops to formations on your party screen. You could put individual troops in formation 1,2, 3 etc. In bannerlord it feels cumbersome having to do it in the battle deployment screen using the sliders. Is there a way to change this? submitted by /u/FingersToKeyboard [link] [comments]

Is Mount & Blade worth playing if you suck at combat?

I bought M&B Warband some time ago and have tried learning the combat system but I feel useless when trying to parry or block. The game seems like it would have deep stories and quests but if the combat is integral then I think I won't get past even the first fight... Submitted October 31, 2017 at 07:19PM by cypher50 http://ift.tt/2h0vmsV

Anybody else having trouble committing to a new playthrough with Bannerlord supposedly on the horizon?

Basically the title but ever since about earlier this year I haven't been able to get into warband as much as I used to with more info on Bannerlord coming out. What almost makes it worse is not even knowing a estimated release date, which means it could be just around the corner but realistically probably a year or two from now. For some reason this has effected my enjoyment of warband and haven't been able to get into a playthrough seriously in a while, anyone else feeling/felt this way and have a solution?? Submitted October 31, 2017 at 04:54PM by mace_lankly http://ift.tt/2lAKbUD

Fiefs and money?

I play on PS4 and was awarded two fiefs and Ergellon Castle, I see you can build things like a messenger post and manor etc. But, are there any projects that will turn a profit and how do I go about building them? Submitted October 31, 2017 at 01:45PM by Atokos http://ift.tt/2zVz7Ui

How many companions should I make take trainer?

I kinda make everyone have it, have a companion with tactics? Slap some trainer in there to, doctor with surgery? Slap some good ol trainer. I want to try and make a few of my companions godly soldiers, but how much trainer do I truly need, so I can train troops very quickly?(highest I've gotten is being able to train up to veteran in a day for any troop except nords, but I'm not sure how much that took.) Basically, everyone has a job for party skills, and if they have an extra point, I slap it into trainer, but I'm curious if I should put it into some combat? Submitted October 30, 2017 at 11:37PM by Simpumba http://ift.tt/2igPuU4

Do the AI cheat?

I've managed to be gifted all 3 Nord cities as a Vassal to King Ragnar so I was wondering if I rebel would he eventually go bankrupt? Or does the AI have unlimited money? Submitted October 30, 2017 at 05:28PM by TheGinofGan http://ift.tt/2xCQxUM

Modify weather

Hello guys. Is there any mod where you can change the % of rain? I want to fight with raining. That would be awesome. Is there any config file for that? thanks! Submitted October 30, 2017 at 11:39AM by Gwainn http://ift.tt/2gUpGRa

How can I change the chances of what weapon types kill.

Apologies if this has been asked before, but I couldn't find the answer for the life of me. Anyone know the lines of code or a program which can make it that blunt weapons don't have a 100% chance to knockout and pierce and cut weapons don't kill 100% of the time? I'm hoping it's as simple as changing a 1 into a 0.2 or a 0 into a 0.15 I think VC has it like this but i want to be able to implement it into Native and other Mods i play. Submitted October 30, 2017 at 10:16AM by Weekzey http://ift.tt/2ygc224

so I just picked this up for ps4

15 quid or whatever on psn store lost most of the weekend to it, very addictive stuff on my 3rd character. quit the first two after massive fuck ups, then turned autosave off, which has actually let me learn the game properly and dropped the fuck ups to zero reminds me of rome total war with the map/battles etc but it's a lot more in depth with the diplomacy/factions/trade stuff entering a tournament and being given a bow, javelins or a lance (ugh) makes me rage though (one handed/two handed 1/2 hit KO machine here) currently a lord with vaegirs. 350 days in, 880 renown, 90 honour, 16 right to rule about 30 'friends', 0 enemies own curaw & 3 castles (derchios, uhhun & ismirala) have a oil place, a ironmonger and 4 dye works I think currently at war with nords and they're getting battered - fellow boyar took dhirim which has switched hands a few times - swadia - nords - vaegir i took ismirala castle, another boyar took alburq castle the nords are basic

Original M&B VS. Warband

I saw the halloween sale, and decided to get the M&B bundle/package thing for 15$ (EVERY M&B thing, from DLC's to games) I want it for the Napoleonic wars and Viking conquest DLCs (and then the winged hussars arrived, oh well) and I thought to myself, what's the major difference between the original M&B and warband? other than the shittier graphics and animations, I don't know the difference! from the screenshots on the steam page of M&B, the buildings look the same, and I noticed a picture of what seems to be a female character in Harlaus' chamber. So, wus te difference eh? Submitted October 30, 2017 at 09:06AM by Not_a_Saracen http://ift.tt/2lts56G

How to King Good?

So Rognak the Feared has just seceded from the Kindom of the Nords to form the Kingdom of Rognak's True Caradic Warriors - and has immediately become the realm-wide punching bag. The character himself is kinda OP, very strong, but our Glorious Revolution is stuck in a rut where we keep losing cities. We used to have my court at Narra until Sanjar Khan enlisted EVERY SINGLE VASSAL in a 4-day nonstop siege (which we won, but were severely weakened by) and then the Horse-F**kers took it back. Then we went for Suno but got my ass handed to me by Swadia. Now we're holed up in one of the castles on the Swadia-Rhodok border, and half of my own vassals kinda hate my guts. Does anyone have any tips on how we can bounce back? Submitted October 30, 2017 at 07:08AM by BMan121212 http://ift.tt/2xzJyMJ

[Salt] If I start a tournament in Bannerlord and they give me a bow I swear to god I'll uninstall on the spot.

Playing Warband again. Holy shit, how did any of these games ever make it out of beta like this? If you get handed a bow you know you're going to have to scramble to grab a real weapon off the ground, and if most of your team is holding bows you may as well just hit tab and reload. I'm just enabling cheats and spamming ctrl+f4 the moment I see a god damn bow in my hands. EDIT: HOLY SHIT I AM NOW DOING THIS TOURNAMENT IN TIHR FOR THE FOURTH TIME BECAUSE INEVITABLY I GET SADDLED WITH A TEAM STACKED WITH WORTHLESS GOD DAMN ARCHERSIJD@E LJDKJ Submitted October 29, 2017 at 06:54PM by BlasterCombo9000 http://ift.tt/2iKCSJ1

"Rougelike" Mount and Blade

Seems like making a permadeath version of M&B would be interesting. Obviously, your ability to gain renown and XP would be far, far faster (much more easy come/easy go when it comes to just about everything) and those values I can easily mod with my current knowledge of coding. I'm wondering if any creative modders out there has figured out a way for the game to either "force reset" to a new level 1 character with no relationships while not destroying the world, or barring that, just delete the save upon death. Submitted October 29, 2017 at 03:49PM by literallykreiger http://ift.tt/2yd21D4

(VC) Does anyone know how to make units fight in a "Playground"?

I don't have a better name than playground, but what I'm essentially asking is whether or not it it's possible to create a server or zone-like instance where you can spawn units and make them fight. Also the ability to put them in formation and have two teams that are purely A.I. I tried doing this in custom battles, but the types of troops are random. I want to do this in Vikings Conquest so that I can accurately test the strength of sword-shield walls (or square), spear-shield walls (or square), archers, and a mix of sword and spears together in a sheild wall. Any response and/or suggestion would be appreciated. Thanks guys! Submitted October 29, 2017 at 03:11PM by Joaquin823 http://ift.tt/2hl29FQ

Freezing problem with mouse.

My game completely freezes during battles when i don't move mouse. It's working only when i constanly move cursor around. Everything was fine couple of months ago. Submitted October 29, 2017 at 02:28PM by Jugderdemidin http://ift.tt/2ic8QK0

New to Warband Suggest Quality of Life Mods

Specifically I'm looking for mods that base starting gear on stats, as I began with like 70 archery and 15 crossbow skill, yet spawned with a crossbow. I'd also like a mod that had caravans join your party temporarily on escort quests, so that the caravan guards actually do their job and defend the bloody caravan. Thanks Submitted October 29, 2017 at 01:35PM by TheWhoamater http://ift.tt/2zhbGbH

PoP-things to do before vassalage or making your own faction

I'm about level 20 and I have a few questions on things I should do. I have about half of the enterprises, about 6 companions, and I'm starting to grind noldor relations. So far I have about an army of 25, with 3 maiden cavalry, and the rest Pendor cavalry or lancers. What things should I be doing before becoming a vassal? And what should I spend my first qualis gem on now that I know the elixirs are pointless early game? Submitted October 29, 2017 at 09:31AM by Bicepticlops http://ift.tt/2z2fhtp

Should I grind or import character to mods such as PoP? And do they scale to your level?

Do mods such as Prophecy of Pendor, AD1257, etc or even Native game have level scaling? (eg. enemies are harder, more numerous the higher level you are) I just started a game in PoP and am kinda tired of grinding early game from native Warband, Viking Conquest, and AD1257 (I have like 150 hours of level grinding at this point in those 3 games). Should I go ahead and import my character my native Warband? Or should I grind from lvl 1 in case I miss out on something? Submitted October 28, 2017 at 06:55PM by Intranetusa http://ift.tt/2z0nMoH

Calradic Campaign #22 - Battle in the Snow

War has returned to the north once again. /u/Smug_Alpaca has returned. After finding his kingdom in ruins because of a failed campaign in Swadia, he has ordered an attack on the longstanding enemy of his people – the Vaegirs. He hopes to claim the “Rock of Rivacheg” – a fortress that the Nords have been unable to take in the past in order to regain the honour of his crown. u/Saultnami , the acting king of the Vaegirs, has learned of the attack through a network of spies and rallied his armies and those of his allies to defend Rivacheg. Should he be successful, the Vaegirs will rush to claim the undefended city of Wercheg. Smug knows he needs a victory in war to legitimize this claim and is launching a naval assault in an attempt to catch the Vaegirs off guard. The Vaegirs are prepared to defend Rivacheg to the last man. Both sides expect a bloody brawl in the streets. In Meta Terms Welcome to the 22nd Calradic Campaign! This event will see the Vaegirs holding off an attack by t

Viking Conquest Tier 4 spearmen comparison

Tier 4 Spearmen Stat comparison: Saxon Warrior: http://ift.tt/2gS67J9 Angle Warrior: http://ift.tt/2yTIiHW Norse E. Spearman: http://ift.tt/2gQGAjH Briton E. Spearman: http://ift.tt/2yTIeYI Irish Veteran: http://ift.tt/2gQa3Kw Pictish Warrior: http://ift.tt/2yViaN0 Frisian Veteran: http://ift.tt/2gQGBUN Veteran: http://ift.tt/2yVibk2 SW: (average) 44.5h, 31.7b, 34.8l seax, spear (avgrange:204), shield(310/18r), javalins AW: 44.5h, 32.5b, 26.2l same gear as SW NES: 46.8h, 34.8b, 39.3l (lang)seax, spear(avgrange:155), shield(310/20r), javalins BES: 44.5h, 21.9b, 30.8l h. knife, spear(avgrange: 204), shield(340/17r), javalins IV: 46.6h, 23.2b, 23.8l h. knife, spear(avgrange:198), shield(340/17r), s. javalins PW: 46.6h, 29b, 40l h. knife, spear(avgrange:204), shield(340/1r), s. javalins FV: 44.5h, 38.7b, 33.3l seax, spear(avgrange:204), shield(310/18r), javalins V: 42.6h, 37.25b, 34l seax, spear(avgrange:167.2), shield(304.4/19.4r), no projectiles Submitted October 28,

Prophesy of pendor character creation effects

Hello r/mountandblade , I was wondering if anyone knew how each of the decisions in prophesy of pendor character creation effected your game in the long run? It's my first time trying out the mod and from what I've seen it's a huge time investment, so I don't want to start the grind only to find out my female character can't become king or my male knight has some major disadvantage in trade or the background reasons for the campaign make the best factions hate my guts. I read the complete guide someone posted on steam but that mostly just said what the item rewards were from each of the father backgrounds. Anyone have advice on what to pick? Submitted October 28, 2017 at 02:16PM by Boredmatt14 http://ift.tt/2zOT7I2

[Viking Conquest] best way to deal with skirmishers?

So my general battle strategy in VC is to make a mixed shield wall of swords and spears. I try to hold a hill and provoke an attack up it or, if that's not possible, slowly march in tight formation to the enemy. I hold fire until in range then unleash a hail of javelins before the shield walls clash. With this strategy I absolutely destroy Norse Saxon angle frisian and Briton armies. But the Scots and especially the Irish are just savage. The irish armies will typically have as much as half of their army as skirmishers that will stretch out in a long line. And unlike the other armies who use arrows, they use javelins. When their shield walls hit mine gets absolutely devastated by javelins coming in from the sides. The Scots do the same thing with crossbows which isn't nearly as bad but still hurts. What's the best strategy for stopping this? I've tried cavalry and it helps but they die so easily. Using my own skirmishers or archers they seem to lose out. The best st

I want to turn over a new leaf

So i wanna know how to play this game properly (because i played this game for 4 years but always cheats and whenever i try playing it normal i feel like im doing something wrong and eventually lose my patience and start cheating again) Submitted October 28, 2017 at 10:30AM by ricoron100 http://ift.tt/2xw5k3I

Autosave option ?

I have sometimes a ctd, like every 2 hours, or more often if I play with mods. I just lost again around 2 hours of progress because I always forget to save after some time, so I searched for the autosave function in this game, but couldn'T find it. Like every 20mins or so would be just great. Is there such a function I missed, and if not a mod ? Submitted October 28, 2017 at 08:13AM by Elseto http://ift.tt/2gPZZRM

Best thing to do in Warband?

I don't know about you guys, but I always try to use the fastest horse to jump above the most amount of troops. I'm still bad in it tho, but it always feels nice to fly above the rest and right into a spear. Submitted October 28, 2017 at 07:25AM by rapsoulish http://ift.tt/2iGt4zM

Can't reduce level with MnBSaveGameEditor? Please help :(

Trying to reduce my level, I dun goofed and made my char lvl 2124 and now I even when I go into the save game and change it with the editor to something like 61 it remains the same. Anyone know how to fix this? With my level as high as it is when I try to do quests and the like or even save a town from bandit it spawns in THOUSANDS of enemies that crash the game. Please help :( Submitted October 28, 2017 at 04:13AM by PerfectJayDread http://ift.tt/2xw1eIO

[PoP] Upcoming Changelog for v3.9

Hello everyone, As many of you know, 3.9 has been in development for some time and with good reason. What started off as patch 3.8.5, steadily turned into 3.9. This version will contain many QoL changes, balancing issues, new features, units, and armor. We currently have no ETA on the release date. However, this does not mean we are far behind. In fact, we are currently winding down on our checklist and will soon enter our Beta Test phase, in which rigorous testing will hopefully squash most bugs we may have overlooked. The changelog will consist of many, many points, so it is up to you to sort through them and see if there are any changes you will like. Changelog for v3.9 in Imgur format. The changelog would have been too extensive (length wise) for reddit: 1) Item Balancing 2) General Item Changes/Additions (Not stats) 3) Troop Changes Part 1 --- Part 2 --- Part 3 4) Bugs and Problems 5) General Additions / Changes --- Part 2 6) Scenes 7) Knighthood Order Change Sheet

(Viking Conquest) Spearmen versus Swords/Axemen

Is there ever a reason to upgrade to spearmen over swordsmen? I'm playing with only Briton troops. I know that spearmen are supposed to counter cavalry but my wall of swordsmen have no issue destroying the AI's horsemen. Meanwhile, spearmen seem to lose to enemy swords almost all the time. Submitted October 27, 2017 at 07:58PM by Denten http://ift.tt/2hgcYt2

Comparison of most heavy spearmen in VC

saxon noble: http://ift.tt/2zLSPlm armour range: 48-46h 56-50b 42-41l has long war spear (193-203), sword and javalins shield: 310hp 18res angle noble: http://ift.tt/2hfCJJU armour range: 48-46h 56-52b 41-40l same equipment as saxon noble in terms of weapons. briton noble: http://ift.tt/2zLJ32C armour range: 48-46h 56-50b 40l spear range (171-193), 1h axes (23-27c), 1/2h axes (31c), javalins shield (340hp 17res) irish noble: http://ift.tt/2hho1C0 armour range: 51-49h 50-46b 44-38l spear range (193-203), 1h longsword javalins, shield (340hp 17res) norse noble: http://ift.tt/2zLyL2o armour range: 51-45h 56-50b 51-49l spear range (193-203), 1h short sword, javalins, shield (310hp, 20res) Submitted October 27, 2017 at 07:11PM by Peppiping http://ift.tt/2hi6f1H

Going to TaleWorlds HQ

I was wondering if an option like this is possible, we have TaleWorlds managers here so I would like to ask them. Would you accept an emissary from /r/mountandblade to your beautiful office. I'll cross all the way from Devrim anytime. Submitted October 27, 2017 at 02:18PM by DeathwingTheBoss http://ift.tt/2xtxdcI

How to get masterwork or lordly items from town smiths.

In AWOIAF weapon and armor smiths could improve armor and weapons. I'm now playing Floris and they don't. Is there a mod to add this feature of improving weapons and armor? In AWOIAF I could walk around town to find the smiths. The smiths would sell armor and weapons the same as the city menu screen, however, he had additional dialog options once I found him in town. Along with selling weapons and armor, they also had the option to improve gear. For example, I could give the guy my thick shield and he could reinforce it, or a chipped sword and he would make it plain and so forth all the way to lordly and masterwork items. It was expensive, but a solid way to getting the best gear fit for a king. Submitted October 27, 2017 at 12:18PM by TheRooster555 http://ift.tt/2yae043

[POP] CKO, 2 quivers of arrows?

Will my CKO be able to use both quivers of arrows if I give them 2? It seems companions can. Also, for what it's worth, can anyone verify that with Morg's Editor one cannot make a unit use more than one quiver? So just 1 weapon, bow and crapton of arrows as items will not cause the unit to "fill up to 4 slots". Submitted October 27, 2017 at 10:31AM by teemul http://ift.tt/2yWGzl0

Can someone help me understand the lore and stuff of Prophesy of Pendor?

Like, I've been told to just go on the wiki, but I'm stupid and find it kinda overwhelming..? So, could someone just give me a brief rundown of the world, and the factions and everything, so I understand THEN I can go get info on the more finer details. I did the same thing with 40k, and that worked out. Sorry if this doesn't belong here. Submitted October 27, 2017 at 12:35AM by ChainsawChick http://ift.tt/2heeSu3

What to do with a One Man Army?

So I set out to make a One Man Army character. No companions, no recruits, nothing besides me and my horse. Now that I'm level 22, have great equipment, and tons of money, I'm not sure what to do. Can I start a kingdom by myself? I was trying not to ally myself with a kingdom because fighting alongside people seems to go against the point and I was trying not to burn any bridges or be forced to fight off 100+ troops by myself. Here are my stats: Renown: 629 Honor: 5 Morale: 99 Party limit: 77 Friends: none Enemies: none Weekly budget: +3320 Luck: 176 All factions are at 0 relationship except Sarranids which are +3 (not sure why) All lords are at 0 relationship or higher except Belir Noyan which is -3 (definitely not sure why) Submitted October 26, 2017 at 08:25PM by ZachPutland http://ift.tt/2gFiTa4

Is it possible to as a king and or marshal to order your army to siege specific things? (Native)

On original difficulty I'm finding it to be near impossible conquering archer heavy castles and cities without relying on cheesy strats such as lining up Rhodok Sharpshooters outside the walls and going AFK. I'd like to instead simply order my vassals towards certain goals but I'm not finding any options for it. I have access to an army totaling around 3000 men by now but they're hardly useful since I'm unable to order them around. Any advice on this would be greatly appreciated, thanks. Submitted October 26, 2017 at 02:52PM by 56745676 http://ift.tt/2iC77Sg

Results for Module Hall of Fame October 2017

Lords and Ladies, Thank you for participating in October's Module Hall of Fame vote! This quarter, we had over 450 responses from the community. If you're unfamiliar with the process, every few months we as a community update the 'Module Hall of Fame.' You can find it located on the sidebar or if on mobile, by viewing the 'community info.' The HoF determines the top 10 singleplayer mods and the top 5 multiplayer mods. Without farther ado, the results: Single-player Results Prophesy of Pendor (25.1%) Floris (13.0%) A World of Ice and Fire (12.8%) A Clash of Kings (7.3%) Perisno (6.4%) Diplomacy (6%) Gekokujo (5%) Anno Domini 1257 (3.4%) Nova Aetas (3.24%) The Last Days (3.2%) Single-player Chart Multi-player Results Full Invasion 2 (37.0%) Bear Force II (15.5%) Persistent World (15.2%) cRPG (8.2%) War of 1812 (5.5%) Multi-player Chart Faction Polls In addition to the standard polls, we also asked people what their favorite Warband and

[POP] No rent from fiefs for weeks.

I've been playing Prophecy of Pendor, and am about 500 days in. I have my own kingdom and vassals, and have a castle and village to myself. For about 3 weeks now, both the castle and village are showing "None" when the weekly report comes in. Is this a bug? The village hasn't been raided for months and they both have a lot of improvements built. It's making the game impossible since my profits from having Dyeworks (Besides Janos and Ethos) everywhere are about 5500 Denars and my upkeep is 14k.(Besides Janos and Ethos) Submitted October 26, 2017 at 06:09AM by Jackmint http://ift.tt/2gFyXch

Questions about Prophesy of Pendor

So, I'm a long time M&B player, I've been playing it since the game released and playing Floris as well. I really want to know, what is Prophesy of Pendor like and how does it differ from the base game and Floris aside from being a Fantasy mod? What is unique to the mod that can sell me to like it? Submitted October 26, 2017 at 03:36AM by YuukiRus http://ift.tt/2yL6mgj

AWoIaF: how to use Xhondo's Sailing Skill?

I've finally raised enough money for the boat I want but when I tried to purchas it the game said I have no sailing skill. While this is true I thought I could upgrade and rely on Xhondo's Sailing (which starts at 2). Seeing as the skill only allows you to control more ships and nothing else, it seems pretty useless for him to have any at all otherwise. Am I supposed to make him the party leader or something? I can't find any info on how to use a party members leader skill. Submitted October 26, 2017 at 01:02AM by STiLL_bOoZiN http://ift.tt/2lj3th2

Mod with the most convenience features?

Though I've owned it for 7 years, and though I've tried countless times with countless mods over the years, I have yet to finish a full game of Mount & Blade: Warband because the micromanagement drains me or the lack of an extremely useful feature found in one mod doesn't exist in another mod. I've really enjoyed: Companion auto upgrades / auto inventory management Companions don't complain Gather all companions in one town Battle minimap always visible Improved battle formations (Skirmish is awesome for mounted archers) Obvious character creation (showing actual stats instead of "my father was a...". No more of this roll-the-dice stuff without knowing what you're choosing. I'm looking at you, Perisno ) (Minor, but noteworthy) A scrollable window that shows all banners to choose from instead of clicking through pages, more readable font, other tiny convenience/aesthetic changes Cows follow you Village Elder can be visited from villa

How I fixed my FPS in VC and Warband

So after getting tired of waiting for Bannerlord I decided to play Viking Conquest. Was getting around 10-20 fps during intense battles even with EVERY graphics option on LOW and low resolution like 800x600 (r9 380, i5 4690k, 16gb ram, Windows 8.1) Solution: 1 - Uninstalled every version of Microsoft Visual Studio in my PC (i had visual studios 2005,2008, 2010, 2013, 2015) 2 - Installed Microsoft Visual Studio 2013 and 2015 both x84 and x64 versions Tried every tweak in every forum and even tried to mess with the vc modules and nothing worked. Since I was still getting 20 fps with every graphics option on LOW, I realized it could be related to Directx 9 or Visual Studio. I had an fps issue in Final Fantasy XIII in which I solved by using OneTweakNG which basically fixed the dx9 problems in that game and it went from 20 to 60 fps(max of that game) But what gave it away is that I tried to use GEDOSATO and it was giving me visual studio bugs. So I uninstalled every versions and insta

[Pendor]Kierguard Shields?

I can't find anything about these shields on the wiki, but I'd like to give these to my CKO, depending on what the stats are. Does anyone know the details on these shields, and if it's possible to modify them to allow them to be equipped by CKO? Submitted October 25, 2017 at 12:35PM by JakalDX http://ift.tt/2z85S48

[VC] Getting Bodo Back (Spoiler)

Has anyone been able to successfully find Bodo after the end of campaign mode? I've read stories of people finding him in mead halls after the game enters sandbox mode. I spent a long time searching and found nothing, no Reginhard either. Some said it takes a year. Other people had to edit their save file, they claim that a recent patch prevented Bodo from coming back. It doesn't make sense to me to install sketchy software in order to take shots in the dark at editing a save file. If you tried this is it safe and easy to do? Thanks! Submitted October 25, 2017 at 10:35AM by Hen-stepper http://ift.tt/2zNHRN0

AWOIAF, Salt and gold mines

So over time, in theory, these should be more profitable than selling everyone to the Nights watch. Is there a certain ratio of guards to slaves to prevent people from running away? Also do the tier of troops matter? And lastly, do I miss out on anything by not selling to the Nights watch? Submitted October 25, 2017 at 01:03AM by deeznutz75 http://ift.tt/2zPBSHG

[Floris Expanded] Can't burn down villages?

So,a while ago my friend was telling me about how he just had a sort of "outlaw" campaign in native,where he just went and killed anyone he could,taking no particular sides,and kicked ass so much that the King of Swadia himself went to him and offered him to be a vassal of the Swadians.This seemed like a pretty cool idea to me,because you'd gain a lot more cash if you have negative relations with everybody and plunder everybody's loot,which puts you in a good position for World Conquest later on as your own faction and allows you to open refineries everywhere and shit.So,I decided to go with Floris instead of Native because of all the new features and armors and revamped troop trees and such.To my disappointment,I can't plunder villages of any faction I'm not at war with currently (either that or I have to have negative relations which is impossible for me to get because i have like 30 shit tier troops and to do that I'd have to fight a vassal...). Any ad

Is L'aigle still in development?

Title says it all.I really loved the mod and am really disappointed to see that the last update was 2 years ago,and I swear I'd look back at the downloads page every month or so to see if anything new appeared,and it has been like that for almost years now,nothing.The last thing that happened was the Mac update last year in July which pumped me really hard when I was looking at the download page,thought it was 1.5,I almost had a freaking heart attack when I saw it,but again,nothing.I just need a response from the devs,come on,just tell me its over and the mod is abandoned so I don't have to keep looking and wondering every fucking day,whenever I turn on my PC the only thing in my head is update 1.5. Submitted October 25, 2017 at 06:39AM by DarkMaster1947 http://ift.tt/2iAOYV7

Starting house AWOIAF

So I have a huge problem with this as im super indecisive. I started out as ironborn, ill be a raider, make people fear me, ill have a great time. However Im about 2 hours in and regret my choices, thinking I made a made move. I was looking at the troop tree, and noticed house targaryan. It seems the only way to get those troops in to start with that faction, are the troops worth getting? Ive already restarted my game give or take 30 times because I cannot make a choice. Also, is their a decent one handed axe in game? Most axes seem slow and not nearly as good as swords. Submitted October 25, 2017 at 02:23AM by deeznutz75 http://ift.tt/2yM5ghI

Are the best/most efficent garrison units level 1 recruits? (native)

I recently read that autocalc heavily favors quantity over quality. Until recently, I have been garrisoning my castles and towns with lvl 3-5 troops (a few lvl 5 elites, and mostly lvl trained/veteran troops). However, each lvl 3-4 soldier costs 10-20x as much as a lvl 1 recruit. For the same money, should I just stock all my towns with lvl 1 recruits if 500 recruits that cost 500 dinars a week is better than 100 lvl 4 troops that would cost 2000 dinars a week? I'm thinking stocking towns/castles with 95% recruits and 5% elite units in case I need to restock? Submitted October 24, 2017 at 04:13PM by Intranetusa http://ift.tt/2ixYvvO

[Pendor]I need to make money but I made friends with my biggest cash cow. Best way to make money?

My garrisons are filling with knights, and I need to loot to offset their costs. problem is, I used to just kill Noldor for money, and that had the added bonus of thinning out my ranks on occasion. I made friends with the Noldor, so that money faucet's been turned off. I thought I could fight the Jatu but my armies tend to be too slow to catch anything but the small groups. Snake Cultists seem no better than bandits moneywise. And I'm not strong enough to handle invading armies quite yet. What's a good midgame source of money? Submitted October 24, 2017 at 04:17PM by JakalDX http://ift.tt/2lbbq81

[AWOIAF] Ranged Accuracy Penalty in Sieges

Is this a 'feature' of this mod? For some reason in every siege my accuracy goes way down. With 390 in archery, in field battles accuracy is almost spot on. As soon as I get in a siege I seem to forget how to hold my bow. Even if the reasoning is to stop sieges turning into Saturday morning at the arrow exchange, it is such an immersion breaker I don't think I can play it anymore. Is there a way to turn it off?? Submitted October 24, 2017 at 03:03PM by BarryTGash http://ift.tt/2gA15xc

Swadia meet Swabia

Our European friends might have already known this but apparently there is a region in Germany called "Swabia". http://ift.tt/1SgwGkq Submitted October 24, 2017 at 08:45AM by GameTourist http://ift.tt/2gzrHON

Help With Character (Floris Evolved)

So basically, I have no idea what I'm doing. It's been so long since I've played, I've forgotten everything. Decided to download a mod, try something different. I want a character that likes to get into the thick of it. Prefer to fight 1h + shield (I guess lance on horseback), throwing weapons as back up. Any guides or tips on what I should be picking? What my stats should be? Do I make the dudes I pick up along the way do everything else? So confused. Submitted October 24, 2017 at 05:01AM by zaccyp http://ift.tt/2z3FzMP

Need some modding tips

So after playing a couple of mod for a long time I decided to take a chance and try to create my own. So basically my mod would be a kind of historical Warband version of the warring states period in China: http://ift.tt/1eYlxDX http://ift.tt/2ixdNAV And I thus I started creating a map but I ran into a few problems I can't seem to fix on my own. I created a color map of the region of China to be used in Thorgrim's Map Editor v 0.8.5 with the original mount & blade. But I ran into a few problem. problems whose I didn't find any solution online and I was wondering if anyone had a way to fix it. The problem I was getting is in the editor itself, when importing the bmp color map of my map http://ift.tt/2z2Q3vU I was getting the wrong texture even tho I used the right color for plain and river and steppe. http://ift.tt/2itanzb As you can see the rock texture have replaced the steppe terrain, the steppe terrain have replaced the plain terrain and the plain terrain have r

AWOIAF error

When I load up AWOIAF after the new update all I get is "Load error: Invalid number of item kinds: 1422" this is the only mod I have installed anyone know how to fix? Submitted October 24, 2017 at 01:11AM by cptsteath http://ift.tt/2zLDnGH

Questions about ACOK 5.0

this is my first time playing the mod in quite a while. There are a few changes I'm wondering about. is it no longer possible to recruit troops from villages in Essos? do villages convert culture eventually when they are taken by a new realm? Is there any way to recruit the Golden Company troops as the player? there have been many cases of Westerosi and Essosi realms going to war with each other, is this intended or a bug in the new update? Submitted October 24, 2017 at 01:13AM by GThellraiser http://ift.tt/2xjVRw8

Best mod for Native?

I'm looking for a mod that doesn't change Native too much. I've been playing Floris_Evolved but the game is to dark and is basically be its own game. I'm looking for something with diplomacy, formations and more/better troops. Submitted October 23, 2017 at 12:58PM by Adventure_Inc http://ift.tt/2y0KNsA

Modern Military Mod?

Im looking for a mod with modern military for intense combat. The Reckoning has a rlly good feel but its zombies and its really buggy, anyone have any other mods they know? Submitted October 23, 2017 at 10:39AM by ProfesorKush http://ift.tt/2yHrx0e

Character build ideas? (I've tried A LOT)

I've come to a predicament. As usual, I ended up wanting to do more playthroughs, even after thinking I was finally finished with Native... and this was back in July. I'm just one more playthrough after my current one away from being done, but I feel like doing two more... yep, I'm absolutely crazy!!! The problem is this: I have a strength build I did two years ago, where I basically made a huscarl, but with an arming sword. I call this build a warrior. I want to do a strength build that uses a polearm (I'm calling it a footsoldier , or just soldier , I'm not sure which) and then call my agility footman build a guard instead, because he maximizes his Shield skill. I don't want to do more than 16 playthroughs, but, well... hold me tight, Reddit, I just might. If I do so, though, I want to have another one after that. 17 is an ugly number, but 18 is a great number because it's even, you get 9 save slots, I have three folders and having three saves in eac

Really dumb question...

Does ACOK have secondary outfits? And if so where do I find them. Its kinda funny because I've played this game so long but never actually used the feature. Submitted October 23, 2017 at 12:44AM by piewifferr http://ift.tt/2zHyIpi

2000+ bandits?

So I like to do cheat playthroughs every once and a while. But problem I'm having is bands of 2000 looters and bandits show up and crash my game and beat every lord in Westeros. Also even they run away from me when I'm at lvl 63+. Any fixes I can find to these? Submitted October 22, 2017 at 10:08PM by piewifferr http://ift.tt/2ztXJmT

Prophecy of Pendor allure?

I had remembered reading about all the hype surrounding this mod, and couldn't wait to try it out. Fast-forward to now and I finally get to play it myself; and while it is indeed an extremely well crafted and well refined mod, I don't exactly see precisely what stands it apart from, say, Perisno. Any tips or ideas to get a really unique experience out of POP? Submitted October 22, 2017 at 03:43PM by PerfectJayDread http://ift.tt/2ztzvcl

PoP 3.8 tips

So I've recently reinstalled M&B and Prophesy of Pendor. I haven't played PoP since...like, 2011, or something, for Mount and Blade (not warband) and I did eventually beat it back then. However, I've pretty much completely forgotten what I'm doing. Right now I'm level 10 and have 84 soldiers - rolling with some useless party members (besides Sigismund) who I intend to replace with Knights as soon as possible (Sir Roland, etc). Other than that I've been trying to phase out my Fierdsvain derivatives in favor of decent mercenaries, and I'm going for Ravenstern Archers. I'm not sure what else to do right now, though - I can't take on any Noldor or significant snake cult/heretic/jaku/etc parties and I'm not sure what I'm supposed to do to bridge the gap between now and when I can actually start taking cities. Which faction should I join? Should I go mercenary, or just sort of keep fucking around? I know I'd like to eventually take Lari

[ACOK 5.0] Is there any way to name your party before you conquer anything?

The reason I'm wondering is I'm trying to roleplay a character (descendant of Heagon Blackfyre) who starts his own sellsword company before setting out on his conquest of Westeros, and it would be cool if I could give my party a specific name for immersion purposes. The reason I ask is because I'm watching Arcade Knight's let's play series and he seemingly names his party before conquering anything. People ask in the comments but there's no real explanation. People mention there being an option in the camp menu, but I think that's specifically if you have a kingdom. This was also ACOK 2.1 (I think?) so it could've been different. Does anyone know of a way to do this? Any ideas would be appreciated. Edited for more info. Submitted October 22, 2017 at 11:23AM by Esin12 http://ift.tt/2xX2CZi

Capturing first castle, with a khergit force (warband)

I'm doing a khergit run and I'm training my party, I recently hit around 200 renown so I want to become a lord and capture a castle soon, to stack troops. However my force is completely Khergit and although they are pretty good in field battles, I'm sure they will get wasted in a castle assault. How can I capture my first fief so I can start stacking troops? Should I just disband, train a Nord force, get a castle then get khergit troops later? Or do you people have an easy way to get castles? It doesn't help that most castles are above +100 garrison either. I'll appreciate tips, thanks! Submitted October 22, 2017 at 09:04AM by Pccanavari http://ift.tt/2yZwRyO

Nothin Personnel Milord

To be fair, you have to have a very high IQ to understand Mount and Blade. The lore is extremely subtle, and without a solid grasp of postclassical Eurasian History most of the references will go over a typical player’s head. There’s also Calradia’s feudal outlook, which is deftly woven into its characterisation- its integral politics draws heavily from Niccolo Machiavelli's literature, for instance. The fans understand this stuff; they have the intellectual capacity to truly appreciate the depths of these political conventions, to realise that they’re not just a method to ascend to the throne- they say something deep about LIFE. As a consequence people who dislike Mount & Blade truly ARE peasants- of course they wouldn’t appreciate, for instance, the the forethought put into Harlaus' inaugural catchphrase “Then At Praven We Feast,” which itself is a cryptic reference to Saultnami’s Vaegir conquest of Yarograd. I’m smirking right now just imagining one of those addlepated

Bear Force Mod Night Recap - No one messes with the 501st!

Score one for the Empire! Thank you all for coming out to our third mod night. We played Bear Force II, and it is reported that people had fun. We had snowy trench warfare on Hoth, brutal Jedi battles on Geonosis, and furry Wookie fights on Kashyyyk! We hope you can all make it to the next Calradic Campaign, as well as the next mod night! Submitted October 21, 2017 at 05:35PM by Zippollini http://ift.tt/2yEX2bg

[ACOK] I haven't played since 3.1, at 5.0 is it worth a replay?

I was looking at the changelogs and it's a lot of data, it's kind of hard to read through and understand if the play experience has changed much. Is there new weapons and armors? do you find there's anything game changing that would warrant a replay in the updates? Submitted October 21, 2017 at 01:00PM by DiscreteDummy http://ift.tt/2yGA7wi

[AWOIAF] Is it possible to marry Daenerys?

I heard somewhere that she counted as a male to be able to make her hold an army, so I went through a whole campaign as a female to try and do it -_-. i just want to know before I waste anymore of my time if it is even possible lol. She counts as a female but she is a "king" so im not sure if its even possible. Submitted October 21, 2017 at 06:48AM by LegoSlaughter http://ift.tt/2gz6po4

[Perisno] Incorrect Gender Pronouns

So I married a dude in Perisno and although my character is female he says 'Yes my Husband?' when I speak to him but then if I speak in private he says 'Yes my wife?' I find this so annoying. Does anyone know how to edit the text or something to fix this? I cant ignore it. Thanks. Submitted October 21, 2017 at 06:20AM by PCPooPooRace_JK http://ift.tt/2gVH58Q

Bannerlords minor factions what can we reasonably expect or wish for?

Just been curious about the factions in bannerlord especially the minor factions with the recent dev blog mentioning the "wolf skins". While I have my hopes for a fleshed out minor faction mechanic someone brought what might be a healthy dose of skepticism suggesting that it sounds like the bandits from warband with a new coat (paraphrasing due to faulty memory). So im hoping that its not the case but on re-reading the blog again with this new perspective and with the information given it sounds possible, albeit its early days and callums comments on reddit suggests we will hear more about the minor factions in the future. Whether this will be just setting the lore for the minor factions isnt yet clear or to expand on any existing mechanics or mechanics in development. I hope for the latter. As it seems that theres alot of potential with the minor factions idea beyond a reskinned bandit group. In my initial read I gave in to thoughts of minor factions that make up the lar

[POP] How to get huge battles again?

Usually I edit the settings file to have absurdly large battles - which the troop numbers in pop support. My computer half melts, but its tons of fun. With 3.8, it seems like it keeps reverting back to "small" (450 person) fights. Does anyone know how to make them big and keep them big? Submitted October 20, 2017 at 11:16PM by Selkie_Love http://ift.tt/2zpadfC

Is buying Mount & Blade Warband Worth it?

This is my first post here so I’m sorry if this breaks any rules: I’m a college student and I didn’t bring my console with me to school. I’m not much of a computer gamer, but I have a gaming laptop so I think it’s justified to try it out. I don’t typically have too much time to play games, but would buying Warband be worth it? My knowledge of this game is very limited, I used to watch Kootra play it back in the day and it seemed interesting to me back then, but I never got the chance to try it out myself, so I decided now would be a good chance to do so. I don’t even know if there have been more recent M&B games released but I enjoyed watching Kootra play Warband, so I feel as if I would enjoy it. I’d appreciate any suggestions!! Thanks! Submitted October 20, 2017 at 07:02PM by Dmcgee3999 http://ift.tt/2xUo15r

Khergit horse archer army, bugged or I need some tactics?

Hello, I'm trying Khergits for my new run and horse archers seem to be pretty good, vet horse archers are well armored and much cheaper than knights or mamluks and they are pretty good with bows, lances and swords. But what bothers me is most of them stick with their melee weapons and forget about their bows (although they are pretty good in melee, I would still have them skirmish for a while). Is there a way to make them use their bows and switch to melee later? Tried to make them follow me but still most of them don't shoot and its too clumsy. Got any tactics? Or is it just their bad AI? Submitted October 20, 2017 at 05:33PM by Pccanavari http://ift.tt/2yGnjI7

Faction Advantages and Disadvantages

Hail and well met, travelers! I don't know if this topic has been mentioned in the past, forgive me if it has, but reading the latest Bannerlord blog post on the wolfskins made me wonder why we never saw a mod (to my knowledge) that provides special bonuses to joining a particular faction. In Bannerlord the wolfskins apparently live "like wolves", not sleeping beneath a roof and living off of only what the forests provide. So why wouldn't the player subject to the same rules? As an example, in gameplay resting in forts or cities, buying food, and/or using overly heavy armor would be forbidden, but in return your party travel speed wouldn't be restricted in forests, you gain meat and berries in the wild for free, and for combat maybe the strength of your units would be doubled. In terms of warband itself, mamlukes were based on slave warriors that were used by various middle eastern nations, so maybe by joining the Sarranids you unlock a special unit only by con

New Player Here

Hey guys! Downloading the game right now, I’ve been wanting to get it for awhile and finally bought it today. Been looking up videos on YouTube to get some help when I start. This game seems different than any I’ve ever played before. Any tips to help a newbie out?? Submitted October 20, 2017 at 02:46PM by ShonSnow http://ift.tt/2zF7Jun

[Silverstag 0.26] Unit Roster guide: Swadians

I've decided to just put this information here in case anyone needs or wants it. This is based upon my own gameplay experience and information gathering. Basics In v0.26, troops are recruited directly from towns and castles, and to a much lesser extent from villages. Units come in tiers, from 1 to 9 (though generally T3-T4 is the lowest kind of battle-worthy troop type you will see). The types of troops available from villages is influenced directly by the kingdom slavery policy . Villages are much less important as recruitment centers than in vanilla. There are 3 kinds of recruits: peasant, veteran and mercenary. Generally, T5 and/or Level 20 and above are considered veteran, but this is only a rule of thumb and the current troop trees contravene this frequently. Horses are separately counted and limit the availability of mounted troops, but in practice there are usually way more horses than you could ever want. I might change my mind on this when I get around to playing Khe

(ACOK 5.0) Lighting conditions don't change according to time of day?

Hey all, This might not be the best place to post this but I'm having an "issue" with A Clash of Kings. Whether it's midnight, dawn or afternoon, for some reason the sky always remains bright blue, never changing according to time of day. Is this a bug? What can I do to fix it? Submitted October 19, 2017 at 03:45AM by HaraldOfAlsius http://ift.tt/2zAA4lM

What difficulty do you guys play at?

I recently got Warband for ps4 and have been enjoying it a bunch. I started on like 30% difficulty but come late game it was too easy. I was melting through people and me and 15 knights/heros could take on 100 sea raiders.   So I tried to do like 90% difficulty (Normal damages, Good AI, manual block) and I was getting destroyed lol. Like heraldic armor, good boots, 60 health points and I was getting one and two tapped. I would try attacking tundra bandits and if one of them hit me with a javelin I was KO-ed. I was having to hide most battles because you know if you get KO-ed the auto complete of the battle is going to give you way more casualties usually. Spending most of the game behind a tree with the shield up isn't much fun lol   So now I've gonna kinda the middle, 1/2 player, 3/4 friends and still good AIs. Also manual block but I mostly use a shield and 1 handed sword so it doesn't affect me. Now it's challenging but also fun. What difficulties do you guys us

Question regarding Morgh's Editor

Morgh's Editor is used to edit and add stuff like troops, factions, items and parties. I've been having some fun with the troop editor creating some OP infantry that have a board shield, a short sword, a pike and some jarids, in the editor you can guarantee stuff like ranged weapons and the shield, but not melee weapons or polearms, so in battles, some of the infantry is missing the pikes I intended to use to stop cavalry charges. Is there any way to make them always have pikes? The only solution I've found is put the pikes in front of the swords in the unit's item list, but this means some of them won't have swords. Submitted October 18, 2017 at 02:17PM by Lord-Kastor http://ift.tt/2im05B0

lords relations low and they keep switching sides. can i stop this?

does anyone have the same problem with lords having low relations with every liege they have? I'm playing on native and i joined the words the swadians where defeated within about 4 hours of playing the game and the words invaded the vaguers. but all the jarls started to have very low relations with the king and now all i see is "lord defects" i joined lethwin far seekers rebelion to get a new king that people would like it worked for a while but then the same thing happened. The nords now have 5 jarls vs the rodocks that have about 20 and then there is more in the over two kingdoms. is there any way i can stop this? Submitted October 18, 2017 at 02:20PM by whats_wrong_with_it http://ift.tt/2gP7zc2

[AWOIAF] "We take what is ours" quest

Sooo I randomly went over to the Arbor, checked out the tavern and talked to that one guy in the corner. After completing the dialogue I learned I had to talk to Dagmer Cleftjaw. He was in the same tavern at the same time, so I provoked him and he told me to meet him outside the city walls, and I have not seen a party to oppose me yet. Where are they? Is this bugged? Submitted October 18, 2017 at 12:37PM by dominanceee http://ift.tt/2kYlrVV

[AWOIAF] Dothraki underpowered?

I came across a Dothraki horde in an open field last night and I have to say they in no way live up to the meme. Essos in general isn't as clearly fleshed out in the books or show compared to Westeros, but the Dothraki have a clear and established reputation as a threat, they should feel like one in this mod too. I don't think anything drastic needs to be done, but I feel like giving them a shield, light armor, or even allowing the arakh to block would go a long way for them. Anyways just wanted to gripe about that. Props to Produno for the mod and keeping it updated. Submitted October 18, 2017 at 11:23AM by asayys http://ift.tt/2x6sdL7

[Guide] Downloading Visual Studio 2015 for modding Bannerlord

I had difficulty getting Visual Studio 2015 installed so I thought I'd make a guide for any others looking to learn C# to mod Bannerlord when it comes out. Keep in mind you must use the 2015 version to mod .   To start off with you must not have any version of Visual Studio later than 2015 installed. I had 2017 installed before so I just uninstalled it from the control panel and reinstalled it afterwards.   I was unable to find a link from the download section to the community edition but here is a link to the iso download on microsoft's website . When this is installed, go to your downloads folder, right click the file 'vs2015.3.com_enu.iso' and click 'Mount' (it may have a little disc icon next to it). If it doesn't launch the installer then navigate to 'This PC' on your file explorer and you should see the installer with your drives. Open it and run the installer exe. It may take a while in the beginning to start the install but just give it

I got rekt by Jeremus

So I made my own kingdom and immediately made Jeremus my vassal. A few hours later I wanted to kick another lord out of my faction because he hated me, but I accidentally indicted Jeremus instead, who joined the Sarranids to become Emir Jeremus. I immediately went to try and find him to see if I could convince him to rejoin my kingdom, so I went to Shariz to see if he'd spawned there. Once I was just outside Shariz Jeremus came straight out of it and ran into me, and then he told me to surrender to him. I was like "pffffft I can take Jeremus on" and accepted his fight. I charged straight at him, but I completely forgot I'd equipped him with a lance. He did about 400 couched damage to me and thus the shameful message appeared that I had in fact been knocked unconscious by JEREMUS. Submitted October 17, 2017 at 05:12PM by LouisB2004 http://ift.tt/2kVnlXj

Help deciding on how to invade a empire

I've created my own kingdom, got 5 cities (Praven, Suno, Uxhal, Dhirim and Yalen). Took pretty much all of what was left of the Swadian Empire and took 60% of the Rhodok Empire of whom were the ones that I rebeled against. Swadia is no more and the Rhodoks are no threat having only Jelkala and 4 forts. But whilst I was busy forging myself an Empire, the Khejit Khanates seemed to have gotten very power very fast. They had managed to take Veluca just mere day(s) before I reached the city as we were both taking swathes of the Rhodok Empire. To much of my dismay I realized they had Veluca, Tihr, Curaw, Khudan, Tulga, Ichamur, Narra, Halmar, Reyvadin, Durquba and Bariyee. (11 major cities - my 5) I'm not even exaggerating; however on the good news they've lost Tihr, Narra, Reyvadin, Durquba and this was only because the Norbs, Vaegirs and Sarranids were at war with them at the same time so they clearly stretched themselves too thin. Meanwhile I've been fortifying my major