Hi, ı am trying to understand dds files and models. But that thing is turning into Gandalf for no reason. I make a model and tried it, it works perfect with other dds but when ı put my own dds file it is GANDALF. I tried to dxdt1, dxt3,5,7 etc. I tried just rgb or rgbe, rgbs whatever. I tried using another programs to cretae a dds file but. I played with shaders and metarial flags on open brf. Nothing is working ı am trying to talk with ai about 10+ hour but none of them found a solution. And its perfect on open brf but in game it doesn't work ı can't understand. submitted by /u/Hiramiyasa [link] [comments]
Does anyone else find the terrain in Floris Evolved a bit extreme? I find myself constantly battling in steep hills and almost never flat areas. If there are flat areas in the maps, they're usually pretty small.
Is there any way to fix this, or are there plans for there to be updates to have the terrains smoothed out a little more?
Submitted April 22, 2017 at 02:28PM by T0xic-Noise http://ift.tt/2poFUET
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