Hi all!! A few weeks ago I asked here how you wanted your infantry to fight ( old post ). The top answer by far was "make them hold the line", so that's what I built. It was called Better Infantry AI back then, now it's Hold the Line , and it's out as a beta. Available in Nexus Mods. What it does: No more moshpit: soldiers keep their place in the line and step in and back a little instead of turning into one big blob. AI formations that make contact switch to a charge, so both sides fight the same way. Shields in the front rank: shield and spear first, then other shields, then spears and pikes, then everyone else. Works in shield walls too. No more falxmen eating javelins and arrows in the front while the shield guys wait in the back. Rear ranks fight with spears: the second rank thrusts past the guy in front instead of hitting their back and getting stunned. AI spearmen also keep the spear out more instead of always pulling the sidearm. Deep format...
Does anyone else find the terrain in Floris Evolved a bit extreme? I find myself constantly battling in steep hills and almost never flat areas. If there are flat areas in the maps, they're usually pretty small.
Is there any way to fix this, or are there plans for there to be updates to have the terrains smoothed out a little more?
Submitted April 22, 2017 at 02:28PM by T0xic-Noise http://ift.tt/2poFUET
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